Totaljerkface

Age/Gender: 30, Male
Location: Brooklyn
Job: Dentist

derrrrrrrr....

Newgrounds Stats

Sign-Up Date:
7/19/02

Level: 8
Aura: Neutral

Rank: Civilian
Blams: 7
Saves: 6
Rank #: 138,448

Whistle Status: Normal

Exp. Points: 625 / 710
Exp. Rank #: 60,659
Voting Pow.: 5.03 votes

BBS Posts: 10 (0 per day)
Flash Reviews: 12
Music Reviews: 0
Trophies: 2
Stickers: 0

All Flash Reviews

12 Reviews | 2 w/ Responses

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Score: 8
Super Smash Bros. Brawl

"hahaha"

date: January 17, 2008

i knew within seconds this was going to infuriate everyone. it was worth watching just for the disgusting, naked, pulsating mario/luigi abomination. next favorite was the sonic scene.

i don't care if everyone hated it. it made me laugh. perhaps it was mostly due to the 1000's of shattered expectations that came with that title... or maybe it's just the sacrilegious feeling you get when witnessing any nostalgic hero in a role they should never be playing under any circumstances (even more wrong when it's portrayed in the very lowest of artistic quality).

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Score: 9
-Created-

"i liked it"

submission: -Created-
date: August 7, 2006

i sure do appreciate originality

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Score: 6
Jack French #1

"huh?"

submission: Jack French #1
date: January 26, 2006

was i supposed to see something in the trunk? what was the proof that the limo driver killed her? did he just admit he was guilty for no reason?

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Score: 8
The 8-Bit Wizard

"360 for me..."

submission: The 8-Bit Wizard
date: December 23, 2005

it was upsetting to get the bionic commando question wrong

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Score: 8
SnowBlitz

"that was good"

submission: SnowBlitz
date: March 1, 2005

... but i couldn't go any further right after the pinecone park area.... there were no more guys to fight and i had 270 points

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Score: 7
Nemo's Revenge v. 3.0

"hmmm..."

date: September 17, 2004

this looks sort of familiar

it was nice though nonetheless

you should tween that walking animation though mang, or at least fill in some more frames... looks like the movie runs at 60 fps and he walks at around 10

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Score: 7
Thirst: A Survival Game

"arg"

date: August 9, 2004

it's a good thing my fists do more damage than that dude's gun... otherwise i'd guess i'd want to take his gun after i beat his ass.

i did find it hilarious though when i managed to take around 50 point-blank gunshots to the face only to later die of hunger.

also... why did i need so much damn money for dynomite. why the hell does he need money in the first place, and why doesn't he die of hunger... that bastard. if i had the ability to murder an armed man with my fists, why couldn't i just beat the shit out of the stupid storekeeper guy. after that i could eat him and kill two birds with one stone.

anyways... i played the game again with ability all the way up instead of maxing out my weapon... and i got murdered before i got to the city. that was about when i stopped playing.

the only reason i kept playing is cuz i wanted to see what was in the city. hopefully there was something there. maybe if i feel like getting frustrated later, i'll give it another shot.

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Score: 9
Burnt Face Man

"haha"

submission: Burnt Face Man
date: July 8, 2004

the best part was the shoryuken out of nowhere

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Score: 9
cantankerousTANK

"fancy"

submission: cantankerousTANK
date: January 16, 2004

that looked great and ran much better than i would have expected. the animations looked amazing at that frame rate, and kept up even with a bunch of moving objects on screen. needs something to break up the monotony though... like a different scenario or boss or whatever... unless of course i just didn't accomplish something i was supposed to. it might have lost my interest if it didn't look so cool.

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Score: 9
Vex Arena: 02

"that was fun"

submission: Vex Arena: 02
date: January 3, 2004

ey man... i liked your game. it shows a lot of skill and potential for someone who's only 15. the different types of gameplay made it really stand out. the damage effects were pretty good as well. you should add a few more characters though, or instead, give the characters more animation. like have them jump in and shoot at you instead of just standing there. that would be more surprising, and they would be harder to hit.

Author's Response:

Thanks very much man. Glad you liked it. Giving the enemies more animation would be a lot harder and would take longer. I mean, I'll have to do that now to make my next game better =D

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